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Includes Extra Hits for Tesla
Includes Auto Wounds
Includes Mortal Wounds
Includes Mortal Wounds
Input 'A' for BS if the weapon Auto Hits - e.g. Flamers.
Enter 'S' or 'Sniper' or 'Snipe' for Damage to mimic the Sniper rule of causing an additional 1 Mortal Wound for rolls of a 6+.
See droll library or the Standard Dice Notation for examples.
Does not support Melta, see Tip #7 for Melta.
Enter 'M' or 'Melta' for Damage to mimic the Melta rule causing 1D6 damage but from two rolls and picking the highest.
You now mimic the one re-roll that Salamanders get for failed to hit and to wound rolls.
Enter '2D6HI'for the number of shots if you roll 2D6 and pick the highest result.
Enter 'P' for the Weapon Strength to have the Wound roll to always be 4+.
Enter 'P2' for the Weapon Strength to have the Wound roll to always be 2+.
Select an Equivalent to see how your attack fair against the 4 standard Defender Stats.
Please rotate your device, or